So it is probably calculated just through the chances. You may have long period without accidents and than suddenly for some time you keep loosing ships. Pirate flute may last as long as pirate frigate / galleon. Almost wrecks sent away seem to last or sink in same way as bought/built ships. To me it doesn't seem that damage of the ship, crew or whatever else have any impact on chance to survive. So flute on piracy gets way more gold than any ship-of-war even 1st rate. Home Net Games The Pirate: Caribbean Hunt The Pirate: Caribbean Hunt Sail into the heart of the Caribbean in the Age of Piracy - the time of black flags and white skulls, blue waves and golden opportunities Game features 20 classes of ships unlimited fleet size control several ships in combat bombard enemy fortresses with heavy mortars. The only think I know for sure is that cargo has highest (if not only) impact on your average income per week. It is absurd that upgraded clippers and steam corvettes sink as quickly as caravels or flutes and make less money. of the ship does not seem to matter when calculating profits and survival chance. What stinke is, that the quality/size/armament/speed etc. Originally posted by AlienObserver:Thats the thing isn't it. It cant be too difficult to show some hints how upgrades influence the ships survivability when sending it out. ![]() Let's say that ship that brings me on average 200 per week on piracy and is called back to port after earning 1500 can usually survive at least 3 cycles. I send smaller captured ships for piracy (up to galleon size) - they normally bring more money than I would get from selling them. And I regularly call them back (I was told that it influence their survival - I haven't checked it) Yeah I’ve tried doing the Main scan and I did find the number however when I change the address is won’t change in the game Im assuming you meant you changed the value. You might start with the CE tutorial in the help menu though, just to get familiar with CE. Whenever I checked their life-cycle, they tended to pay for themselves. Its a single player game, so most likely yes. ![]() I send only ships that has enough cargo (this seems to be only feature that has impact on income value) and low crew requirements, so the "income - wages" is high enough. 124 Dislike Share GMVR 717 subscribers Pirates Today we are playing 'Pirates, The Caribbean Hunt.' In this episode, Gabe Mac teaches The Viking and The Case how to sail a pirate ship. Not a viable economic model-the cost exceeds any value. I have sent more than 60 ships on the safe adventure only to have them sunk at a rate of 100% in three months game time. Originally posted by lincolnfamily:The problem with the swashbuckling adventures is even when employing the safe adventures, the ships are usually sunk before they even pay for their upgrades.
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![]() Is this on the low priority list? I know it's been brought up several times in the past on the WG forum. Days are missing, and some days are listed more than once. On a side note - when clicking clan preferences to set the days we are active or do clan battles, the options to check or uncheck are as follows: Sunday, Tuesday, Tuesday, Wednesday, Wednesday, Saturday. The best fix is to simply allow clans to name their own ranks, and let us set our own permissions by checkbox for each of the ranks. A team is formed from within a single Clan by at least one officer. Recruiter shouldn't even be an officer-like position, but it is - because its position 3 at the top with a star on the anchor, and they have clan battle division permissions instead of officers. World of Warships is a free-to-play naval warfare-themed multiplayer online game, developed. We cannot do this with the restricted preset options available. Specifically a Combat Officer would be ideal. We want to have 1 commander, 2 EO's, and the line / commissioned officers are promotions based on attendance, skill, initiative, and tenure. 1 Posted AugAs a Clan Leader, I find that it would be helpful to have some additional ranks and positions defined in the Clan Rank Structure. Tanks and Warplanes got much better treatment in this department. If you mouse over the buildings it will tell you the bonuses that you are receiving (and yes, you have earned enough oil to gain them). The game does not allow us to change permission settings, or rename ranks ourselves as a work-around. My highest rank ship is lvl 7 so idk if you need to have played a clan battle with a lvl 10 ship Click on the clan tab in port and have a look at your naval base. Line officer and commissioned officer don't do anything different than midshipman by permissions. Line officers and commissioned officers cannot start clan battle divisions, so we basically need a clan with a bunch of "recruiters" that don't actually do any recruiting, they only have that title because they need it to start CB divisions. Why is "recruiter" Rank 3? It makes no sense. Wows Stats and Numbers - das beste Online-Statistik-Tool für Statistiken und Fortschritts-Tracking für World of Warships. If Donegali, or a Dev may know the answer to this, it would be much appreciated. Warm smiles, efficient service and best price are the DNA of our young and dynamic team. After a long trip, from our sky bar and pool, you can enjoy the view over the buzzing Saigon. Welcome to IBSA - adjacent to the airport and city center. With a view of Tan Son Nhat airport, our rooftop bar, The Hub Saigon, serves a variety of dishes with beers, cocktails & spirits. 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The ibis Saigon Airport hotel offers 273 rooms including standard rooms, studios, one bedroom and two bedrooms serviced apartments for long-term rental, along with kitchenette and fully equipped amenities. Tan Son Nhat international airport welcomes foreign and domestic arrivals daily, while various bus companies operate shuttles from Phnom Penh and destinations across Vietnam. Set in Ho Chi Minh City, 6.2 km from Tan Dinh Market, Misaki Saigon Airport- Free Airport Shuttle - Free Early Check In offers accommodation with a garden, free private parking, a terrace and a restaurant. ![]() Located next to Tan Son Nhat International Airport and only 5 minute walk, Ibis Saigon Airport hotel promises to bring modernity, comfort and service at affordable prices to business and leisure travelers. ![]() Showcases skills first, making it ideal for those without formal work experience.But an ideal option for students, recent graduates or first-time job seekers.Works best for people who have had 10+ years of experience.Focuses on accomplishments within your work experience.Is the format most people (and recruiters) are familiar with.You can format your resume in one of three ways: a chronological format, functional format or combination format.Įach of these resume formats takes the five main sections of a resume and organizes them to show your strengths and hide your weaknesses.The best ATS-friendly templates are the simplest and most basic. 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When we won the Business category, our prize was meeting with the sponsor of the Business category, then-COO Kevin Turner. Turning the hackathon video into a working proof-of-concept We called the video “Skype Unleashed” to connote breaking free of the traditional one person per endpoint model. While we had explored some research prototypes in late 2014 and early 2015, for the Hackathon we decided to use a vision video with the goal of getting the attention of the Skype product group, because we knew that the idea would have the most impact as an infrastructural feature of an existing product rather than as a new stand-alone product. Microsoft Research Cambridge UK had been working on these issues when the 2015 Hackathon arose as an opportunity to highlight for the rest of the company that just a few simple and dynamic device combinations might provide users with the means to solve the issues themselves. ![]() Research into Computer-Supported Collaborative Work has explored problems of disengagement in video meetings and device conflict since the 1990s, but good solutions that could work at scale have been elusive. 68 A day in the life on Teams Mobile Client). Live mobile video, photo, screen sharing, and PowerPoint presentation will also be available as standalone mobile features (see Teams On Air: Ep. Your access to features may vary as the features are being released incrementally. In a Teams meeting with your phone joined as a companion, you can toggle your video, speaker, and microphone between computer and phone – in any combination, so you can seamlessly move between devices.Ĭompanion Experiences versions are being rolled out to all desktop, web, iOS, and Android clients through 2018. It often involves hanging up one device to switch to the other. Combine your decks in Teams and then each presenter can take control when they need to.įinally, if you’re coming into or leaving work, changing your meeting between your phone and your computer can be difficult. This can be great for Q&A sessions, or a way around the time-lags between presenters. As an added bonus, if anyone else does join the meeting, they can also independently review your deck and request to take control. As with presenting your phone screen, you could just start a meeting without remote participants to use this for local presenting. Start PowerPoint on your computer and control it from your phone. In a Teams meeting you can do it all in one. a videoconferencing solution and PowerPoint on both desktop and mobile, or a videoconferencing solution, PowerPoint on desktop, and a dedicated remote control). If you want to remote control PowerPoint so that you can move around while talking, this has previously required using multiple systems (e.g. In fact, you could start a meeting without remote participants and just use this feature to project your phone to the room. In a Teams meeting, just join your phone as a companion and you can present your phone screen. It can be difficult to present an app on your phone or content that is only on your phone to a meeting. Whatever you are presenting from your phone will be shown on your computer the same way everyone else sees it. In a Teams meeting, just join your phone as a companion and you can present live mobile video or a photo. Remote users can feel left out when physical surroundings can’t be seen clearly from a computer or room camera. You can use Companion Experiences to solve lots of everyday video meeting problems. In Microsoft Teams you can now use your computer and phone together in meetings, without conflict, for more flexible communication, sharing, and control. Video meetings traditionally limit each person to one device at a time, but many meeting tasks would be easier with two. Our devices should work together as flexibly as we do. You'll need to carefully plan out your railway routes, recruit staff members, purchase trains and steam engines, and compete against other railways companies in order to become the most successful transport operator in the world! Train Sim World Rail Nation is a free browser-based train simulation game that lets you manage your own virtual railway company in Europe or America during the 19th century industrial revolution. It's an easy-to-learn but challenging game that will keep you coming back for more! Rail Nation You'll need to create routes between stations, upgrade your trains, and manage the station resources to make sure your subway runs smoothly. ![]() Mini Metro is a minimalist puzzle game where you must build an efficient subway system in various cities around the world. The game can be played in singleplayer or online with up to 255 other gamers. It also has a powerful scenario editor which allows players to create their own custom maps. OpenTTD is a free open-source clone of Transport Tycoon Deluxe and it includes a wide range of features such as improved graphics, new gameplay mechanics, and better multiplayer support. If you’re looking for more transport-themed games like Transport Fever 2, then here are five of the best. The game has a great balance of complexity and accessibility and its detailed simulation elements make it an attractive choice for strategy game fans. ![]() It allows players to manage an extensive railway network, as well as airports, harbours, and roads. ![]() Transport Fever 2 is one of the most popular and critically acclaimed transport management games. ![]() You’ll need a higher-end monitor to enjoy these frame rates, however, which is where the system’s support for 120Hz displays comes into play.Īlso worth mentioning is the system’s HDMI 2.1 port, which isn’t standard yet but is a great move in the way of future-proofing. We’re hoping for a standard 60 frames per second across the board, but some games like, Dirt 5, even support up to 120fps on the PS5. The PS5 supports 120Hz displays, which is great for eliminating screen tearing and handling higher frame rates. Though the PS4 Pro can also output at 4K, it doesn’t support that resolution with all titles and doesn’t feature variable refresh rates. The PS5 supports 4K output at 120Hz, as well as 8K, though don’t expect to see the latter used for a few years, as 4K displays are still making their way into the homes of consumers. PS5 resolutionīut what about resolution? We want our games to look better than ever, and Sony will deliver in that regard. So when simply comparing numbers, it’s important to take into consideration that the new system will feature newer parts. As pointed out during Cerny’s discussion, the PS5 can do what the PS4 Pro can do, but with much less effort, due to its modern architecture. ![]() When comparing the PS5 to a machine that’s four years older than it, even more can be said about the power of the new machine. With the PS5, its clock speed will vary based on the game and how much is required of the GPU. This measurement refers to the rate at which the system can perform internal operations, and it’s measured by cycles per second. The PS5’s 2.23GHz is, again, over double that of the PS4 Pro, which comes in at 911Mhz. Thanks to the PS5’s 36 CUs and clock speed, it’s able to achieve a lot more from a graphical standpoint than any other PlayStation system before it. The PS5, on the other hand, will double that and then some, offering 10.3 TFLOPs. The PS4 Pro includes 4.2 TFLOPs, which means it can handle 4.2 trillion floating-point calculations per second. The term refers to the system’s ability to calculate one trillion floating-point operations per second. ![]() In essence, a TFLOP is a direct measurement of the computer’s (or in this case, the console’s) performance. It’s sort of a buzzword, but it does matter a great deal. TFLOPs is a term you might have heard a lot recently when discussing the new systems. The PS5 has more than double the number of CUs than on the PS4 Pro, but the main thing that makes a world of difference is the teraflops. Like the PS4 Pro, the PS5 uses a custom AMD Radeon chip, but as you’d expect, the newer system is more powerful. So that 825GB isn’t as much of a hindrance as it may seem, even if we are losing 175GB of storage space.Ĩ-core, 16 thread, up to 3.5Ghz (variable frequency)ģ6 CUs at 2.23GHz, 10.3 TFLOPs (variable frequency)ĭuring system architect Mark Cerny’s “ The Road to PS5” speech, we got our first look at the PS5’s specs. The PS5’s SSD is one of its shining factors, which bolsters the machine and makes the user experience better, thanks to its faster load times and an upgrade in overall performance. We’ll cover the system’s internal memory in more detail below, but for now, it’s important to distinguish the PS5’s solid-state drive (SSD) from the PS4 Pro’s hard disk drive (HDD). The one thing that - at first glance - might seem off is the PS5’s smaller hard drive size, which comes in at 825GB of memory. In nearly every regard, the PS5 is a better machine than the PS4 Pro. Afterward, take a look at the best gaming deals available now. Here’s what you need to know about Sony’s latest console, and how much of an improvement you’re likely to see should you decide to make the jump to next-gen. ![]() Unless there's an extreme imbalance of goods needed for the next couple of unlocks, once a goods building is planted, it generally runs until all the goods I need for the entire run have been completed. If I do, it either means I get ahead on goods production, or buy another expansion earlier than otherwise. The only way to rush goods is to get lucky with 4x production. I can say, at that stage of development, I'd be running one axe, 2 mead, and one horn. By then, I'll probably have all the horns and will be looking ahead a tech or two, and start producing while I finish up mead. You might even be caught off guard with a x4 near enough to the end that it brings your plans forward (which is where it’s better to diversify once you’re nearing the amount of a single good you need so if you get a x4 it’s not wasted on something you can’t use)Ĭlick to expand.I would have looked ahead and run axes to unlock the last tech, and with only 4 axes needed for the next tech, probably the next tech after that as well. If you manage to catch it early enough you should be able to start producing the 10’s without adding much time onto the end if any. This usually is enough time to place down willows and goods buildings. So as I wait for that single goods building to finish I tear down anything I don’t need and replace it with what I do need. What usually I find happens is on the final collect of goods I’ll have more buildings then the amount I need for unlocking final techs. You only need to change once you get to the wool, maybe once you get to horns depending on how the run pans out As such, they shouldn't take 8 hours! Even 1 hour rebuilds are reasonably costly at times (can I check back promptly after that hour to restart the buildings?) and will still make people have to make the decision as to whether it's worth it.Click to expand.I’ve always produced whatever goods type I need as I need them prioritising any additional buildings to be the ones that will shortly be in high demandįor your specific strategy you don’t have to deviate too much early on. You lose effectively *all* of your production in rebuilds for the duration - making up 8 hours of production over a couple remaining days would require a *massive* increase in efficiency. Reduce 8 hour construction times to 4 hours or less. The potential would be there at least though. I'm not sure this alone would really cause people to use mead halls as you'd still need to have unlocked wool and have spent a significant number of goods before you ever get it. All techs would still ultimately need to be researched, but one could choose which ones they leave for last and never use. If I decided I wanted a mead hall I could choose *not* to spend goods on the earlier techs and get it early enough that it could make an impact. ![]() The research order could not be forced. ![]() Some of it could be offset by less goods needed to unlock the buildings but it's not a simple balancing act and I think the settlement would ultimately need to be at least a little longer. It's probably too late for that though as significant changes increasing the length of viking settlement runs would meet with much outrage from a population that largely doesn't like the feature to begin with. This would mean almost half of the settlement's needed goods could be made after all buildings are available. The final quest instead could be 'have 200 of each viking good'. The quest line could not be finished pretty much immediately after the last tech. IF they wanted to fix it (and that's a big if), there's a few things they could do Mead hall is perhaps the worst offender, but it's not like I build Old Willows, or Clan houses ever either. The viking settlement tech system as a whole is a bit of a dud. ![]() Le jeu vidéo "Among Us" a conquis le cœur des joueurs du monde entier avec son intrigue captivante et son gameplay addictif. Besides, do not forget to follow my blog to know more information about the game Pizza Tower You can follow it to complete the final level of the game easily. That’s the guideline of defeating the Pizzahead. After eliminating all boss, you must hit Pizzahead to defeat him. Therefore, rush to them and hit them constantly. He will stand up quickly and take out many bosses that are the Noise, Fake Peppino, Pepperman, and The Vigilante. Then, Pizzaface will lie down and pretend to be defeated. ![]() You must run as fast as possible to escape from these dangers. During the fight, this boss will continuously take out many items such as televisions, balls, guns, and bombs and throw them at you. Let’s use this gun to shoot down Pizzahead. At this time, you must open the box and get the gun. Next, he will take a gun box and throw it at you. How to beat Pizzahead in Pizza Tower Pizzahead will appear when the health of Pizzaface decreases. Don’t get cheesed off as we tell you how to beat Pizzahead in Pizza Tower. It is Pizzahead, a tall and lean humanoid cheese pizza slice wearing a white shirt with a red bow tie, red cheeks, white gloves, blue overalls, brown shoes, and a big red nose. Besides Pizzaface, you have to fight against another boss. If you think that you have to encounter only Pizzaface in the final level, you make a big mistake. Besides thrilling adventures, this game also attracts you because of its breathtaking boss fights. Pizza Tower is an interesting game in which you must join many adventures. 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The old terminal on 36th Street was closed in 1959 when the "20th Street Terminal" opened, at the time the largest central airport terminal in the world, with five concourses and a 270-room hotel. Pan Am and Eastern also constructed maintenance bases in Miami in the late 1940s, which made the airport the world's largest commercial aircraft maintenance and overhaul facility at the time. United States Air Force Reserve troop carrier and rescue squadrons also operated from the airport from 1949 through 1959, when the last unit relocated to nearby Homestead Air Reserve Base, (now Homestead Air Reserve Base). It merged with the former Miami Army Airfield, which was purchased from the United States Army Air Force south of the railroad in 1949 and expanded further in 1951 when the railroad line itself was moved south to make more room. įollowing World War II in 1945, the City of Miami established a Port Authority and raised bond revenue to purchase Pan American Field, which had been since renamed 36th Street Airport, from Pan Am. The runways of the two were originally separated by railroad tracks, but the two airfields were listed in some directories as a single facility. Miami Army Airfield opened in 1943 during World War II to the south of Pan American Field. National used a terminal on the opposite side of LeJeune Road from the airport and would stop traffic on the road in order to taxi aircraft to and from its terminal. Eastern Air Lines began to serve Pan American Field in 1931, followed by National Airlines in 1936. Its runways were located around the threshold of today's Runway 26R. Pan American Field was built on 116 acres of land on 36th Street and was the only mainland airport in the eastern United States that had port of entry facilities. Pan American World Airways ("Pan Am") opened an expanded facility adjacent to City Airport, Pan American Field, in 1928. The first airport on the site of MIA opened in the 1920s and was known as Miami City Airport. A satellite image of Miami International Airport superimposed over the noted locations of old Miami City Airport/Pan American Field/ 6th Street Airport of the 1920s to 1950s era, in the upper right corner facing 36th Street The airport was the base of Pan Am's overseas flights to Cuba, but fell into disuse when the airline switched to amphibious seaplanes at International Pan American Airport with its Pan American Clipper in the mid-1930s. History Pan Am's first terminal consisted of a single hangar. and Latin America and the Caribbean and one of the largest airline hubs in the nation. It is the largest gateway between the U.S. ![]() It is South Florida's main airport for long-haul international flights and a hub for the Southeastern United States with passenger and cargo flights to cities throughout the Americas, Europe, Africa, and Asia. Miami International Airport covers 1,335 hectares (3,300 acres). Miami also serves as a focus city for Avianca, Frontier Airlines, and LATAM, both for passengers and cargo operations. The airport is American Airlines' third-largest hub and serves as its primary gateway to Latin America and the Caribbean. It is Florida's busiest airport by total aircraft operations, total cargo traffic and total passenger traffic. As of 2021, it is the 10th busiest airport in the U.S. Kennedy International Airport in New York City. gateway for international passengers, surpassing John F. ![]() In 2021, Miami International Airport became the busiest international cargo airport in the U.S. Nearby cities include Hialeah, Doral, and the Census-designated place of Fontainebleau. ![]() The airport is in an unincorporated area in Miami-Dade County, 8 miles (13 km) northwest of Downtown Miami, in metropolitan Miami, adjacent to the cities of Miami and Miami Springs, and the village of Virginia Gardens. Miami International Airport ( IATA: MIA, ICAO: KMIA, FAA LID: MIA), also known as MIA and historically as Wilcox Field, is the primary airport serving the greater Miami metropolitan area with over 1,000 daily flights to 167 domestic and international destinations, including most countries in Latin America. |
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